Game developer and UI/UX designer with 4+ years of experience in casual and mobile games, working on gameplay systems, UI implementation, and game art. I build HTML5 and mobile games using Construct 3, and also take freelance design work for game interfaces and visual assets. Currently building and shipping independent game and design projects.
Developed games across multiple genres and platforms, including multiplayer, hyper-casual, blockchain, and real-money gaming projects. Experience includes gameplay systems, game mechanics, feature development, UI integration, and creating engaging player experiences for web and mobile audiences.
Created UI/UX designs and visual assets for games and digital products, including interface systems, HUDs, menus, icons, and interactive user experiences. Focused on building intuitive, visually engaging designs that enhance usability and overall user interaction.
Beyond my hand-picked projects, I regularly publish massive collections of high-quality UI graphics, icons, and game assets used by developers all over the world.
Developing HTML5 and mobile games using Construct 3 with focus on gameplay systems, progression mechanics, and UI implementation. Published projects on digital platforms and app stores while also working on freelance game development projects for clients.
Worked on UI/UX design and game art for casual and mobile games, including interface systems, icons, buttons, menus, and visual assets. Created design assets for marketplaces and worked on freelance projects for game UI and interface design.
Currently open to freelance projects, collaborations, internships, and new opportunities related to game development, UI/UX design, and interactive experiences.